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Razter
.OBJ / .GLB

3D models & digital twins

Textured 3D meshes and tiled digital twins your team can walk through in-browser, built from the same aerial capture as everything else on this page.

Format
.OBJ / .GLB / 3D Tiles
Texture resolution
Up to 2 cm/px texel
Delivery
Web-viewable tiled mesh
Turnaround
7–12 days
What's included

Textured meshes and tiled 3D scenes your team can walk through in-browser.

  • Textured mesh (.OBJ/.GLB)

    Photorealistic 3D mesh generated from dense image matching, textured from the same capture — not a generic extruded massing model.

  • Tiled web scene

    Mesh tiled and optimised for browser walkthroughs, so stakeholders can explore the site without specialist software.

  • Building massing & clearance checks

    Volumes and clearances measurable directly against the mesh, for planning or asset-condition review.

How it runs

No surprises between quote and handover.

  1. 01

    Capture planning for 3D

    Oblique and nadir flight lines both planned — facades and rooftops need different viewing angles than a flat orthomosaic does.

    Oblique + nadir flight plan
  2. 02

    Dense image matching

    Overlapping frames matched into a dense point cloud, capturing vertical surfaces a nadir-only survey would miss.

    Dense point cloud
  3. 03

    Mesh generation & texturing

    The point cloud is meshed and textured from the source imagery for a photorealistic result.

    Textured mesh
  4. 04

    Tiling & delivery

    The mesh is tiled for web delivery, or exported to the format your BIM/GIS platform expects.

    Web-tiled scene · OBJ/GLB export

Who this is for

  • Urban planning
  • Infrastructure & rail
  • Mining & quarrying
  • Renewables
FAQ

Questions worth answering upfront.

Do we need special software to view the model?
No — the tiled web scene runs in a browser. Native OBJ/GLB exports are also provided if your team works in dedicated 3D or BIM software.
How is this different from a DSM?
A DSM is a 2.5D elevation grid — one height value per ground location. A textured mesh models true 3D geometry, including vertical faces like walls and overhangs that a DSM can't represent.
Can the model be updated over time as a digital twin?
Yes — repeat capture flown to the same flight geometry lets the mesh be refreshed on a schedule, so the model tracks the physical site rather than going stale.
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